/* * Example of client using UDP protocol. */ #include "inet.h" main(argc, argv) int argc; char *argv[]; { int sockfd; struct sockaddr_in cli_addr, serv_addr; pname = argv[0]; /* * Fill in the structure "serv_addr" with the address of the * server that we want to send to. */ bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = inet_addr(SERV_HOST_ADDR); serv_addr.sin_port = htons(SERV_UDP_PORT); /* * Open a UDP socket (an Internet datagram socket). */ if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) err_dump("client: can't open datagram socket"); /* * Bind any local address for us. */ bzero((char *) &cli_addr, sizeof(cli_addr)); /* zero out */ cli_addr.sin_family = AF_INET; cli_addr.sin_addr.s_addr = htonl(INADDR_ANY); cli_addr.sin_port = htons(0); if (bind(sockfd, (struct sockaddr *) &cli_addr, sizeof(cli_addr)) < 0) err_dump("client: can't bind local address"); dg_cli(stdin, sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)); close(sockfd); exit(0); }