/* * Example of server using TCP protocol. */ #include "inet.h" main(argc, argv) int argc; char *argv[]; { int sockfd, newsockfd, clilen, childpid; struct sockaddr_in cli_addr, serv_addr; pname = argv[0]; /* * Open a TCP socket (an Internet stream socket). */ if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) err_dump("server: can't open stream socket"); /* * Bind our local address so that the client can send to us. */ bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = htonl(INADDR_ANY); serv_addr.sin_port = htons(SERV_TCP_PORT); if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) err_dump("server: can't bind local address"); listen(sockfd, 5); for ( ; ; ) { /* * Wait for a connection from a client process. * This is an example of a concurrent server. */ clilen = sizeof(cli_addr); newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) err_dump("server: accept error"); if ( (childpid = fork()) < 0) err_dump("server: fork error"); else if (childpid == 0) { /* child process */ close(sockfd); /* close original socket */ str_echo(newsockfd); /* process the request */ exit(0); } close(newsockfd); /* parent process */ } }