#include #include #include #include "ourhdr.h" /* Create a server endpoint of a connection. */ int /* returns fd if all OK, <0 on error */ serv_listen(const char *name) { int fd, len; struct sockaddr_un unix_addr; /* create a Unix domain stream socket */ if ( (fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) return(-1); unlink(name); /* in case it already exists */ /* fill in socket address structure */ memset(&unix_addr, 0, sizeof(unix_addr)); unix_addr.sun_family = AF_UNIX; strcpy(unix_addr.sun_path, name); #ifdef SCM_RIGHTS /* 4.3BSD Reno and later */ len = sizeof(unix_addr.sun_len) + sizeof(unix_addr.sun_family) + strlen(unix_addr.sun_path) + 1; unix_addr.sun_len = len; #else /* vanilla 4.3BSD */ len = strlen(unix_addr.sun_path) + sizeof(unix_addr.sun_family); #endif /* bind the name to the descriptor */ if (bind(fd, (struct sockaddr *) &unix_addr, len) < 0) return(-2); if (listen(fd, 5) < 0) /* tell kernel we're a server */ return(-3); return(fd); }