#include "calld.h" static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) client = malloc(NALLOC * sizeof(Client)); else client = realloc(client, (client_size + NALLOC) * sizeof(Client)); if (client == NULL) err_sys("can't alloc for client array"); /* have to initialize the new entries */ for (i = client_size; i < client_size + NALLOC; i++) client[i].fd = -1; /* fd of -1 means entry available */ client_size += NALLOC; } /* Called by loop() when connection request from a new client arrives */ int client_add(int fd, uid_t uid) { int i; if (client == NULL) /* first time we're called */ client_alloc(); again: for (i = 0; i < client_size; i++) { if (client[i].fd == -1) { /* find an available entry */ client[i].fd = fd; client[i].uid = uid; return(i); /* return index in client[] array */ } } /* client array full, time to realloc for more */ client_alloc(); goto again; /* and search again (will work this time) */ } /* Called by loop() when we're done with a client */ void client_del(int fd) { int i; for (i = 0; i < client_size; i++) { if (client[i].fd == fd) { client[i].fd = -1; return; } } log_quit("can't find client entry for fd %d", fd); } /* Find the client entry corresponding to a process ID. * This function is called by the sig_chld() signal * handler only after a child has terminated. */ void client_sigchld(pid_t pid, int stat) { int i; for (i = 0; i < client_size; i++) { if (client[i].pid == pid) { client[i].childdone = stat; /* child's exit() status +1 */ return; } } log_quit("can't find client entry for pid %d", pid); }